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C MN's avatar

This seems very akin to the "whale hunting" tactics used by many video games, especially free mobile ones: they're okay with most people barely playing and spending nothing, because what they really want is to addict some "whales" who will spend thousands of dollars on lootboxes.

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Woolie Wool's avatar

I wonder how much Gamergate and its legacy has to do with this. I was a metalhead about 10 years ago, and metal was one of the oldest of the old-school subcultures, and for all the negative consequences it had, the "gatekeeping" also ensured that people who were accepted and initiated as metalheads by metalheads would themselves pass on the traditions and maintain them something as separate from corporate marketing and fan-baiting campaigns. It is almost impossible to imagine any such scene existing today, and I think Gamergate breaking the unity of not just metal but pretty much all "nerdy" subcultures and permanently linking (arguably beneficial) attempts to keep out "trendies" and proto-influencers with (unarguably toxic) attempts to keep out women and POC smashed any possibility of fandoms existing independently of the fan objects and intellectual property holders--the very tools for doing so had become discredited by association with Gamergate hate mobs.

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